Super Smash Bros. 3DS/Wii U Alternative Costumes Easter Eggs 2: Pikachu’s Electric Boogaloo

Welcome to the long awaited Part 2 of Super Smash Bros 3DS/Wii U Easter Egg alternate costumes. To recap, Super Smash Bros for the Nintendo 3DS and Wii U has a ton of Easter Eggs and history. These are not just limited to trophies and stages. The history of Nintendo games can be found in the alternate costumes of certain characters. In Part 1 I did the original 12 characters from Super Smash Bros 64. In Part 2, I will do the characters that debuted in Melee. Enough talk let’s get into it shall we.

Bowser

Orange 1: Default costume

Brown: Possibly based on Morton Koopa Jr.’s old appearance in games

Yellow: Based off of the golden Bowser Statue in Super Mario World. Bowser’s shell is based off of Bowser when he is poisoned in Super Mario RPG.

Green: Based off of Bower’s appearance in Super Mario World. Also could be based off of his appearance in the DIC Super Mario Bros cartoon, just with red hair. Could also be based off of his NES sprite in Super Mario Bros.

Grey: Based off of Morton Koopa Jr.’s current appearance. Could also reference Dry Bowser or Dry Bones.

Orange 2: Based off of Bowletta’s color scheme from Mario and Luigi: Super Star Saga.

Red: Based off of either the Spiny or Red Koopa Troopa enimies from the Mario series.

Blue: Based off of Dark Bowser in Mario & Luigi: Bowser’s Inside Story. could also be based off of the False Bowsers and Bowser’s appearance in Super Mario Bros.’s international cover.

Peach

Pink: Default costume.

Yellow: Based off of Princess Daisy.

Red 1: Based off of Pauline. Also based off of Peach’s fire dress in Super Mario RPG

Blue: Based off of Daisy’s alternate dress in NES Open Tournament Golf. The crown is Rosalina’s

Green: Based off of her alternate dress in NES Open Tournament Golf.

White: Referred to a Nurse Peach in Melee.

White 2: Based off of Fire Peach in Super Mario 3D World. Could also reference her 2D sprite in Super Mario Bros as well.

Black: Based off the color scheme of a Power Star.

Zelda

Purple 1: Based off of her appearance in Twilight Princess

Red: Based off of her appearance in Legend of Zelda as well as her sprite in Zelda II: Adventures of Link.

Blue: Based off of Marin from Link’s Awakening.

Purple 2: Based off of Zelda’s appearance in the Ocarina of Time. Her dress could also reference Princess Hilda’s dress from A Link Between Worlds.

Green: Based off of her appearance in the game if Link saves her without any rings in Legend of Zelda.

Black: Dark Zelda. Based off of Dark Link from the Zelda series.

Pink: Based off of Zelda’s royal clothes in A Link to the Past.

White: Based off of her field sprite in A Link to the Past. Could also be based off of Zelda’s white dress from Skyward Sword.

Sheik

Blue 1: Default costume. Based on the unused concept art of her appearance in Twilight Princess.

Red: Based off of Zelda’s sprite in Zelda II: Adventures of Link as well as Zelda’s appearance in Legend of Zelda.

Purple 1: Based of of Sheik’s appearance in Ocarina in Time

Purple 2: Based off of Zelda’s color scheme in Ocarina in Time

Green: Could be based off of Saria in Ocarina in Time.

Black: Dark Sheik. Based off of Dark Link from the Zelda series

Orange: Could be based off of Malon’s color scheme from Ocarina of Time. Could also be based on Zelda’s sprite color from Oracle of Ages/Seasons.

White: Based off of Tetra from Wind Waker.

Dr. Mario

White: Default costume. Dr. Mario’s classic appearance, but with black jeans.

Red: Based off of nurse scrubs.

Blue: Based off of doctor scrubs.

Green: Based off of surgeon scrubs.

Black: Referred in Melee as an “unlicensed doctor”

Yellow: Based off of nurse scrubs.

Purple: Based off of nurse scrubs.

Pink: based off of Nurse Toadstool from Dr. Mario.

Ganondorf

Black 1: Default costume.

Black 2: Ganondorf’s “dark” costume. Based off of Dark Link from the Zelda series,

Blue 1: Could possibly based off of Vaati’s color scheme in The Minish Cap.

Green: Based off of Link’s appearance in The Legend of Zelda.

Red: Based off of Ganondorf’s color scheme in Wind Waker,

Orange: Based off of the color scheme of Ganondorf’s clothes in Ocarina of Time.

Purple: Based off of Zant in Twilight Princess

Blue 2: Based off of Ganon most notably his form in A Link to the Past and possibly Ocarina of Time.

Falco

White: Based off of his appearance in Star Fox: Command.

Orange: Based off of his jumpsuit in Star Fox SNES and Star Fox 64.

Blue: Based off of the color scheme of Crystal in Star Fox: Command.

Red: Based off of Falco’s appearance in Star Fox: Assault

Green: Could be based off of James McCloud’s color scheme in Star Fox: Command

Black: Referred to as “Dark Falco” in Brawl.

Light Blue: Based off of his concept art for Star Fox.

Purple: Could possibly be based off of Katt Monroe‘s original appearance in Star Fox 64.

Mr Game & Watch

Black: Default costume.

Red: Based off of the Ball Game and Watch. Could also be based off of the Mario Bros. Game and Watch as well.

Yellow: Based off of the Mario the Juggler Game and Watch

Blue: Based off of the Fire Game and Watch

Light Blue 1: Based off of the Donkey Kong Jr. Game and Watch

Light Blue 2: Based off of the Super Mario Bros. Game and Watch

Green: Based off of the Zelda Game and Watch. Cold also be based off of the Judge Game and Watch as well.

Grey: Based off of the Nintendo DS, which was modeled after the Game and Watches. Cold oalso be based off of the Oil Panic Game and Watch.

Marth

Blue 1: Default costume.Based off of his appearance in Fire Emblem: New Mystery of the Emblem ~Heroes of Light and Shadow~.

Red: Based off of the enemy units’ color scheme in Fire Emblem games.

Green: Based off of the neutral units’ color scheme in Fire Emblem games. Could also be based on Abel from Fire Emblem: Mystery of the Emblem.

Black: Could be based off of Camus from Fire Emblem: Shadow Dragon and the Blade of Light

White: Based off of Leif Faris Claus, the protagonist of Fire Emblem: Thracia 776

Blue 2: Based off of Marth’s appearance in the official artwork of Fire Emblem: Mystery of the Emblem

Yellow: A possible throwback to one of Roy’s alternate costumes in Melee. Could also be based off of the color scheme of Ally units in some Fire Emblem games or Bors from Fire Emblem: Binding Blade.

Purple: Based off of Roy from  Fire Emblem: Binding Blade.

Part 3 will be coming soon. If you would like to add something or let me know if I made any mistakes, please let me know.

Should There Be Another Super Mario Bros Movie?

     We learned last week that Sony was deciding to make an animated movie off of the immensely popular Super Mario franchise. According to Buzzfeed, thanks to the recent Sony hacks, we all know that Sony Studio Chief Amy Pascal and producer Avi Arad have exchanged emails saying that they are meeting with some important people to try to make a Super Mario movie happen and have acquired the film rights to do the movie. The film hasn’t been greenlit yet. It is in the very earlier stages as according to Arad, nothing has been closed. Not only is Arad trying to make a Mario movie happen, he is trying to make a Mario Movie Franchise as he has an email to Sony Pictures Animation President of Production Michelle Raimo Kouyate saying that he can “think of 3-4 movies right out of the gate on this.”

Like a lot of you when hearing this news I went back to the 1993 live action Mario Bros. Movie. We thought of how bad the movie was. It had some inconsistencies with the actual Mario Bros. games other just having stuff like stores named after Mario Bros enemies and Luigi not looking like Luigi. The actors were not to fond with the movie. Bob Hoskins who played Mario said it was the worst film he has done and Dennis Hopper (King Koopa) said it was an absolute nightmare. Adding to these problems, the movie has a legacy of being one of the worst video game movies ever, along with House of the Dead and whatever Uwe Boll movie you can think of. It is always in the top 5. You can say that the Super Mario Bros was pretty much the reason why Nintendo has been so reluctant of making movies with some of their biggest franchises like Zelda or Metroid, especially here in the states. Nintendo has even on some occasion mentioned, jokingly, how embarrassing the movie was like on Mario’s old website and Shigeru Miyamoto talking about it in some interviews. So with how horrible the live action Super Mario Bros. movie was, why should there be another one?

     Another question could be can their be a good Mario movie? For an live action movie, probably not. An animated Mario movie, there seems to be more of a probability. There has been another Mario movie besides the live action film. There was an full length anime movie in the 80s in Japan called Super Mario Bros: Peach-Hime Kyushutsu Dai Sakusen!. It was basically Mario and Luigi’s Adventure in the NES wonderland. They were in a quest to go into the Mushroom Kingdom in their NES console to save Princess Peach. It doesn’t have to be like the anime, there is some inspiration to be drawn from it.

     Bottom line, if there is indeed a Mario movie happening, what Sony should be doing is looking closely to what went wrong with the live action movie. They need to learn from those mistakes. Even though it is animated and they could be more freedom to delve into the series than what the people that did the live action movie had, there is still a huge opportunity to screw things up majorly. What another thing Sony should do that the live action film didn’t is draw more from the actual franchise! There is a lot of things to work with, especially now. The games in the Mario series have gotten a bit more story driven. Super Mario Galaxy is the best example of this as not only does it give us a plot other than the usual save Princess Peach from Bowser, but you have to save the actual galaxy as Bowser plans to create one in his own image, doing away with the current one. It also gave us a bit of character background with Rosalina’s story, That is another thing this Mario movie can get its inspiration from. Not the story, but how it is presented. Good luck Sony, you’ll need it…

What are your thoughts on a new Mario movie being made? Is it a good idea or will it be bad? Leave your comments please as I would love to hear them.

Super Smash Bros 3DS/Wii U Alternative Costume Easter Eggs Episode 1: Zelda’s New Menacing Down-B Phantom Slash

Super Smash Bros is a game that feature a ton of Nintendo characters. With that you know that there are a lot of Easter Eggs in the game. Stages and trophies aren’t the only places you can look for to learn Nintendo history. You can look in the least likely place, like alternate costumes. Most of the alternative costumes of Nintendo characters are more than just recolors, they represent the history of  Nintendo. Here are some history behind the alternative colors of the characters in Super Smash Bros for Wii U and the Nintendo 3DS.

Mario

Red: Default costume.

White: The red costume is Mario’s Fire Mario design debuting in Super Mario World.

Blue: This costume is based of of Mario’s look in the Japanese box art of Mario Bros.

Yellow: Based off of Wario and Mario wearing the W emblem in Paper Mario: The Thousand Year Door.

Black: Based off of Foreman Spike‘s appearance in Wrecking Crew ’98. Could be a possible nod to Mario’s Game Boy Pocket era.

Green: Introverted colors of Luigi’s outfit in Mario Bros. much like how the colors of Mario’s clothes were switched over the years. Also based on appearance on European box art of Wrecking Crew.

White 2: Based off of Mario’s Star-Spangled costume in NES Open Tournament Golf.

Purple: Based off of Waluigi. Also based of of Mario’s outfit in Paper Mario: The Thousand Year Door When the L and W emblem are mixed.

Donkey Kong

Brown: Default costume.

Black: DK’s yellow tie is based of the 2nd player’s alternate outfit in the Two-Player Contest Mode in Donkey Kong Country. Fur could be based off of Dark Kong from Donkey Kong Jungle Beat.

Red: Based off of the original Donkey Kong’s NES sprite.

Purple: Based off an alternate color scheme in Mario Golf.

White: Referred to in Brawl Dojo as Yeti DK. Fur could be based off of the Minkey enemies from Donkey Kong Country 3: Dixie Kong’s Double Trouble.

Yellow: Based off the effects of Banana juice from Donkey Kong Country Returns. Possibly based on Funky Kong from Donkey Kong TV series.

Pink: Based off of Donkey Kong Jr’s sprite color in Donkey Kong Jr. Math.

Link

Green: Default costume. Based off of his appearances in Twilight Princess and Skyward Sword.

Red: Based off of Red Link from Four Sword and when Link’s Goron Tunic in Ocarina in Time, and the red ring from Legend of Zelda.

Blue: Based off of Blue Link from Four Sword, Link’s Zora Tunic in Ocarina in Time, and the blue ring from Legend of Zelda.

Purple: Based off of Purple Link from Four Sword.

Yellow: Based off of Link’s color scheme when using Great Fairy’s Tears in Twilight Princess.

Black: Based off of Dark Link.

White: Based off of Link’s civilian clothes in the Skyward Sword.

Grey: Based off of Fierce Diety Link from Majora’s Mask.

Samus

Orange: Default Costume.

Blue: Based off of Samus’ Fusion Suit from Metroid Fusion.

Pink: Based off of the Varia Suit from the original Metroid.

Brown: Based off of the Dark Suit in Metroid Prime 2: Echoes.

Purple: Based off Samus’ Gravity Suit in the Metroid series.

Green: Originated in Super Smash Bros 64. Could be a reference to the Zaku Gundams as Samus’ suit does resemble them.

White: Based off of the Light Suit in Metroid Prime 2: Echoes.

Black: Based off of Dark Samus from the Metroid Prime series.

Yoshi

Alternate costumes based off of different color Yoshis in the Yoshi series.

Kirby

Pink: Default costume.

Yellow: Yellow Kirby from various Kirby games like Kirby and the Amazing Mirror and Kirby Nightmare in Dream Land. Possibly based on Keeby. Kirby was originally intended to be yellow, but it was decided to make him pink instead.

Blue: Blue Kirby from various Kirby games like Kirby Air Ride and Kirby Triple Deluxe. Could be based off of Ice Kirby as well.

Red: Red Kirby from Kirby games like Kirby and the Amazing Mirror and Kirby: Triple Deluxe. Might be based off of Fire Kirby from Kirby Super Star.

Green: Green Kirby from Kirby: Nightmare in Dream Land and Kirby & The Amazing Mirror. Maybe based off of Plasma Kirby.

White: Based off of Kirby’s appearance of Kirby’s Dream Land box art. Possible nod to Kirby’s Game Boy Pocket era.

Orange: Based off of the option to color Kirby orange with orange spray paint from Kirby & The Amazing Mirror and Kirby: Squeak Squad.

Black: Based off of unmasked Meta Knight whenever he is defeated is some Kirby games.

Fox

White: Default costume. Is a mixture of his appearances from Star Fox 64 and Star Fox: Assault.

Black: Fox’s “Dark Fox” costume in Brawl.

Red: Loosely based of off Falco’s outfit in Star Fox: Assault. Could also be based off of Peppy Hare’s outfit in the Star Fox series.

Green: Loosely based off of one of Fox’s clothes in Star Fox: Assault’s mulitplayer if he was chosen by Player 4. Also could be loosely based on original Star Fox concept art.

Orange: Could possibly be loosely based off of Falco’s outfit in Star Fox.

Yellow: Based off of Slippy Toad’s outfit in Star Fox: Assault. Also could be based off of Fox’s SNES appearance.

Grey: Loosley based off of the color scheme of Fox’s jacket in Star Fox: Command.

Purple: Based off of Wolf O’Donnell appearance in Brawl.

Pikachu

Yellow 1: Default costume.

Red: Red’s hat from Pokemon Red and Green. Also a shiny Pikachu

Green: Brendan’s Headband from Pokemon Emerald

Blue: Swimmer trainer’s goggles. Also a nod to Pichu’s blue alternate costume.

Yellow 2: Ethan/Gold’s hat from Pokemon Gold and Silver/HeartGold and Soul Silver.

Blue 2: Pikachu’s party hat from Super Smash Bros 64

White: The Choice Band item from the Pokemon series. Another shiny Pikachu

Purple: Calem’s hat from Pokemon X and Y

Luigi

Green: Default costume.

Orange: Based off of Mario’s appearance in Pinball.

Pink: Based off of Luigi’s appearance in Wrecking Crew.

Light Blue: Based off of Mario’s color scheme on American boxart of Mario Bros.

White: Based off of Fire Luigi’s appearance in Super Mario World

Purple: Based off of Waluigi.

Blue: Based off of Luigi’s appearance in the anime movie Super Mario Bros: Peach-hime Kyushutsu Dai Sakusen!

Yellow: Luigi’s alternate costume in Mario Golf with the colors introverted.

Captain Falcon

Blue 1: Default costume.

Black: Based off of Captain Falcon’s appearance in a commercial for F-Zero X and his costume in the F-Zero X Expansion Kit.

Purple: Based off of Blood Falcon from the F-Zero series.

Green: Based off of the color scheme of Beastman in F-Zero GX.

Blue 2: Based off of his original costume in F-Zero and appearance in F-Zero: GP Legends.

White: Based off of Jodi Summer.

Yellow: Based off of Dr. Stewart.

Light Blue: Loosely based off of Rick Wheeler’s color scheme in F Zero: GP Legend

Ness

Red: Default costume.

White: Based off of Fuel from Mother 3

Yellow: Referencing the Hanshin Tigers, a Japanese baseball team.

Green: Ness is wearing Lucas’ shirt.

Blue: Based off of the younger version of Ness he encounters in Magicant in Earthbound

Black: Mr. Saturn from Earthbound is on the shirt. Might be based off of the Good Kid’s Shirt from Mother 3

Light Blue: Based off of Master Belch from Earthbound

Purple: Based of the tile patter of the file select screen of Earthbound

JigglyPuff

Pink 1: Default costume.

Red 1: Phoebe’s hibiscus from Pokemon Ruby and Sapphire

White 1Leaf’s hat from Fire Red and Leaf Green

Blue: Bug Catcher’s hat from the Pokemon series.

Green: Sleep Kirby’s hat. A nod to Jigglypuff being a semi-clone of Kirby in Smash Bros. 64

Pink 2: Jigglypuff’s ribbon from Super Smash Bros. 64

White 2: Nurse Joy’s hat from the anime series

Red 2: Serena’s hat from X and Y

If I made any mistakes or if you discovered anything and wanted to add something, please feel free to comment.

Super Smash Bros. for the Nintendo 3DS – Does It Suck?

The most anticipated game of 2014 is finally here! Super Smash Bros. for the Nintendo 3DS was released last Friday. Super Smash Bros. for the Nintendo 3DS, along with the upcoming Wii U version, is the fourth and the latest installment of the insanely popular Smash Bros series. The 3DS version is also the first time the series has been introduced on a handheld system. The struggle was real. We have suffered the constant waiting for a while. We had postponement after postponement, teases, character reveals, and leaks. After all the trials and tribulations and wandering in the video game dessert seeking the promised land of October 3rd, it’s finally here and I’ve gotten my hands on it. But the question is the latest Smash Bros. for the 3DS worthy for you to get it. Does it suck?

Gameplay

If you’re new to Smash Bros, it’s a fighting game that features an all-star cast of Nintendo’s biggest and most memorable characters from popular Nintendo in a intense yet-cartoonish battle royale. Almost like Wacky Races meets Street Fighter. Super Smash Bros. is different from other fighting games. The other fighting games involve you fighting each other until the yours or the other player’s HP is gone. Super Smash Bros involves you fighting your opponent on a stage and you hitting them enough that they rack up enough damage points to the point where it will be easier to knock them further and further away from the stage. There are items and stage hazards to help or hinder you.

The Combat is a big step up from Brawl which a lot of people complained was a lot slower than Melee. It’s quick. The AI, even set a low level, can be smart at times so you have to be a bit strategic. Not much has changed to Classic, other than it presented as a choose your path scenario with the same challenges we all know and love from the other Smash Bros. games, and Muiltiplayer, but then again if it ain’t broke don’t fix it.

There are some changes or tweeks to the gameplay this time around for the latest installment. The first is that they had tweeked some characters. Characters like Yoshi and Bowser got an upgrade, changing their posture to a more fighter stance to balance them out. Sheik, Zelda, and Samus along with Zero Suit Samus have been seperated and they have been designed to be even more of their own characters, not with a new Down-B or just a character design without armor.

What’s new to Smash Bros. for the 3DS is the option to customize your fighter. You can almost change the fighting style of the character as well as special moves. You want Mario’s Up-B to have a bit more jump, you can do that or if you need his attacks to pack a bit more punch, you can do that. You can acquire these upgrades in Classic or in Smash Run, the “Adventure Mode” of the game where you travel across a gigantic stage, beating up enemies from Nintendo games and collecting power-ups to use later on.

Controls

Controls are easy. Even if you’re a new player or are just playing Smash Bros. on the 3DS for the first time, you learn things quickly. You understand quickly what buttons do what. The B-button is the special moves button just like in all games. The control stick is for moving and a quick swipe to the left and right triggers your side smash The  It’s been a while since I played a Smash Bros. game so I had a bit of difficulty figuring things out. After practicing a bit, I got the hang of things.

Characters

With over 52 characters, you would think certain ones would get repetitive or boring, but that is not the case. With the roster, you get a lot of variety that makes gameplay exciting each time. You get to test drive which characters you like and fight with them. The system of unlocking characters is relatively easy. For every 10th fight in Smash mode, you’ll trigger an unlock battle. You don’t even have to win a match for it to count. After playing a few hours, I was able to unlock half of the 12 hidden characters in the game. I feel like Sakurai did this as a way to get the task of unlocking characters out of the way and allow people to enjoy and pick their main quicker. As I stated in an earlier post, some characters had to be cut like Ice Climbers, due to the technological limits of the 3DS, Wolf, and Pokemon Trainer (Boo) and Dr. Mario who is back from Melee. There’s an issue that has been brought up with Smash Bros and its clones (Lucina, Dr. Mario, Falco, and Dark Pit) and I don’t see it as a problem. For the most part, you have a lot of fighters that give you a lot of variety that you wouldn’t even care if there’s only a handful of clones in the game, except Dark Pit. Seriously regular Pit even has you as an alternate costume. Why are you even here? Speaking of alternate costumes, it is nice to see and learn the history behind the alternate colors behind every character. I might do a few posts about them perhaps?

Stages

Director Masahiro Sakurai stated that the 3DS version of Super Smash Bros. will feature stages from handheld titles of Nintendo games. Smash Bros. not only does that, but you also get some stages from past  Smash Bros. games like Corneria from Melee and Star Fox 64 (A remake was made for the 3DS) and Planet Zebes from the original Smash Bros. and Metroid: Zero Mission. Honestly before getting the game, I was let down by seeing clips of the stages, but actually playing them my mood changed. Seeing the pics don’t do the stages justice. Actually playing them, you get a feel of the personality of the stages and you get a feel of  Nintendo history and nostalgia playing them.


Visuals

How things look visually in the game are amazing. It’s pretty amazing to see the 3DS display these kind of graphics. It almost looked like Brawl on a handheld. Ironically,a small problem I had was with the camera. Sometimes too much would be going on and it zooms out. This would leave me to takes a while for you to process where you are on the screen and where your opponents are.

Music

Just like every other Smash Bros. game in the series, you get a collection of rearranged music from classic Nintendo titles by well known Nintendo composers as well as songs from actual Nintendo games, including the previous Smash Bros. games. It’s always nice to hear how they would rearrange your the melodies from your favorite games, but hearing some songs in this game left me in a meh state. To me, Brawl set the bar for how creative the composers could be and with the current game, they haven’t excelled or set the bar higher. You felt the awesomeness with Brawl’s composition. I’m not saying the songs in the 3DS version are bad. It on par with Brawl but better than Melee so there’s that.

Final Verdict

If you can guess what the tone of the game is, you could say that it was to take a step up from the previous game, Brawl. In some ways they did. The gameplay overall is a big step up from Brawl. They revamped the game by allowing the feature of customization, giving fresh life into the game. The only problem you would have is again the screen. Everything else seems fine. Does it suck? Nope. If there was a ratings system, I would give it a 4.5 out of 5. Super Smash Bros. for the 3DS is fun and fast ensuring good times for hours, or until the Wii U version comes out Nov 21.  Buy it or buy both.